The Outer Worlds is one of the most attractive sci-fi role-playing games published recently. Though its world is not as large as in some other games (no finger-pointing), it’s rich enough to get a beginner perplexed and an experienced player satisfied. Its world, as the story assumes, is completely new to the protagonist, so there is a great lot to experiment with. Creating your character, getting familiar with the colony and the wild planet, combat mechanics, people around you, the storyline, and other stuff is fun for those into sci-fi, but it may slow down your pace, as well.
If you want to rush in and then, deep enough, start your acquaintance with the world, here are some 25 recommendations that will help you advance quicker. This guide will stuff you with information that will pop up when you need it. The 25 tips and tricks will be of much use as you start and later.
To systemize the tips, we have split them into sections, so you get more familiar with the concepts of the game as you read them. If you haven’t gone far, maybe this guide will tell you for the first time about this or that gameplay element. Starting with the very basics, we’ll focus on certain areas then. Well speak of your character and getting upgrades, of items and weapons, of social contacts, and, finally, of combat and stealth mechanics (or other ways to deal with opponents).
If you are an absolute beginner, attracted by the colorful description and positive reviews, you better start with this section and read it carefully. You may find some of these lines familiar or basic, but these things are to be kept in mind throughout the game. Just to save disappointment, we put it here. You may take it as just another ad.
1. The Outer Worlds is a first-person RPG (that means you will see the events through the eye of your character). It’s set in a distant future, on distant planets (though not far, far away, as some might think). The type of experience you are to get is similar to Mass Effect or Fallout. As an RPG, it will require a lot of speaking to NPCs, a lot of enemies to fight, and a large backstory behind the piece of the deep space you see.
2. The setting is quite traditional for such a story: there is a solar system far away from the Earth, a galaxy away, and the Earth colony you enter is run by a large corporation that doesn’t really care about people. No matter if it’s Halcyon, or Monarch, Erydan, or Olympus: life is a bitch everywhere.
3. The world is strange to you. You have been stranded for decades since your spaceship failed to reach its destination planet, and hundreds of passengers were just ejected in their capsules, frozen to inactivity. You have to accommodate to the world that has developed further while you were flying around in your cryo-capsule. There is no one to explain because you are the first to wake up.
4. The similarity to Fallout is not accidental. Obsidian Entertainment, the developer of the game, is also responsible for Fallout: New Vegas, along with Star Wars KOTOR II and Pillars of Eternity. So, despite the universe is completely new, you may find something in common, some shared DNA.
5. Don’t search for multiplayer mode: the game doesn’t feature it at all. It’s a single-player game, and all your missions will be purely your responsibility and purely your fun. But look, you don’t have to deal with thousands of cheaters and won’t feel miserable before opponents who donate. Isn’t it worth this?
Character and Skills Hints
So, let’s see how you can develop your character, from appearance to experience. Like any decent RPG, The Outer Worlds is a lot about customization and upgrades, and let’s see what’s in store.
6. As you start the game, there are six attributes you can upgrade independently (thus the number of this tip). They are Strength, Dexterity, Intelligence, Perception, Charm, and Temperament. Of course, in the beginning, you don’t know what’s the most useful. But you must keep your selection in mind as you play. The values you select impact your behavior and define your optimal style.
7. As you play and progress, your character levels up and gains points you can use to upgrade some skill. There are threshold bonuses available when your skill reaches a certain value (20/40/60/80/100). The tree is rather large; luckily, you can always check it in the Guide.
8. Along with attributes and skills, there are perks. They are the third core component of personalizing your character. Perks are to be picked as you reach even levels. There are 42 available perks, each of them upgrading your certain skill, from combat to strength and durability. There is a special guide on perks too.
9. Like in many other role-playing games, the measure of levelling up is the experience, counted in points (XP). There are various activities that bring you XP, but mostly it’s completing quests and extinguishing enemies.
10. Along with the three positive elements, there is one negative, named Flaws. A Flaw appears when you systematically run into a certain type of trouble. If you accept a flaw offered by the system, your personality attributes may get decreased. On the other hand, you’ll be able to choose a Perk immediately to recompense the Flaw. So sometimes it makes sense to accept the offered flaw (though you can refuse as well). The idea is quite unusual for RPG, and it makes the gameplay not so plain. Flaws are also so various and important that they deserve a special guide.
Items and Equipment
Though your character may be cool in terms of attributes, skills and perks, there is literally no RPG that doesn’t pay attention to equipment. The items you use impact and sometimes define your abilities. So they deserve a special section in this guide. The next tips are about how to use items, how to equip your characters, and how to overcome problems with them.
11. Weapons are so numerous here (though not as incredibly diverse as in, say, Borderlands 3), that you better take your time and read the dedicated guide. Different weapons require specific ammo types, and they act differently against various enemies. Here we see the rock-paper-scissors principle again in full effect, though (as usual) with more options and elements.
12. The next thing you will need after weapons is armor. Not only will it increase your Armor Rating and thus generally reduce the damage you get, but also give particular protection bonus against certain types of damage. There are two extremes: Heavy Armor (better protection) and Light Armor (better skill boosts), but there is much more to armor. So much more that it, again, deserves a special guide.
13. Take care of your inhaler. It’s an emergency healing tool you may find irreplaceable sometimes. Together with high Medical skill, it can make you almost invincible by placing various consumables. One puff will heal you from anything!
14. Workbenches can be found all around, and they are essential, as they help you to upgrade or repair your weapons and armor. Sometimes when you wear out, finding a Workbench is a matter of survival.
15. You’ll necessarily need more storage for your items. As you cannot carry them all with you, a part of them can be stored on your spaceship. You can also break them and then use parts for repair; or just sell them to a vendor or a vending machine.
Companions & Conversations
Like any decent RPG, The Outer Worlds is a very sociable game, where you meet lots of other characters and have conversations with them. So dialogs really matter here, and the way you behave impacts the future. Here is a brief instruction on socializing on the other side of the galaxy.
16. First of all, you are not alone. The Outer Worlds has six Companions you can find and accept into your crew. Any time you can take two of them with you, so they can help you on your missions, as brothers in arms or assistants at work. You can give them orders, like you do to units in strategic games, so specify the enemy to attack, beat a retreat, or tell them where to go.
17. With the inspiration skill up to 20+, you unlock your Companions’ special combat abilities, unique for each one. These abilities can be of great help if applied the way you need them. Your Companions resemble you when it comes to Perks, and you can use Perks for upgrading them just like you do to the protagonist.
18. Though having Companions is a good option, it’s not that necessary. For example, if you want to steal into the new area alone, you can just uncheck all of them on the special Companion selection screen. There are also Perks that make travelling alone more acceptable: for example, Lone Wolf Perk that gives you damage bonus when you’re fighting with no Companions.
19. When upgrading your Skills, pay attention to Persuade, Lie, or Intimidate. With these, you can turn most dialogs the way you want them, so you have better chances of getting what you want and unlock certain options unavailable without these skills. They also bring some combat advantages.
20. You can opt for showing all the options available in dialogs. To do so (even if you aren’t up to the requirements), open the UI settings, select “Show Dialog Skill Stats” and choose “Always”. At least, you will know what values you need in certain skills to use them.
Combat and Stealth
But what matters most to many players (and maybe to you) is the fighting part of the game. It includes direct combat as well as stealth and other ways of dealing with enemies and obstacles.
21. There are various damage types, and you better read the Weapons Guide again to learn about them. If you want to see it work, keep damage numbers enabled as you play. Then you will see the effect of various weapons and learn which one causes the most damage and which are less effective.
22. Combat isn’t everything in The Outer Worlds. Your ability named Tactical Time Dilation lets you slow down the time for everyone except you. It is used to steal past your enemies so they cannot see you and react. But you need to be careful, as your activities while TTD is active consume it. Another reason to use TTD is for learning your enemies: their parameters, ups and downs are easier readable in this mode.
23. Search for weaknesses in your enemies. A guaranteed way to maximize the damage is a headshot (at least, for humanoids). But other creatures may have different weak points, so you’ll have to learn them from experience. This manner will also increase your benefit from some Perks.
24. The Outer Worlds has a more intricate and complex system of melee than these games usually offer. For example, it offers different mechanics for one- and two-handed weapons. And using the Perfect Block (just in time when your enemy makes a hit) will stun the enemy for a moment, so you can hit them fatally.
25. If you don’t feel ready to fight whenever you see the enemy, you may select stealth-action instead. Try to see yourself through the eyes of your enemies; luckily, the landscapes there are rich in high grass, and while you stay behind the line of sight, you’re untrackable. There are also special items and Perks that maximize your deadlines when you’re invisible. This way, you can get where you want with no violence.
Does It Work?
Well, for us it does. But if you have something to add to these, or to write on your own impressions, you can just share it in a comment. The Outer Worlds gains more popularity now, so your experience can be useful to beginners just like these tips.